Strength
10
 
Perception
1
 
Endurance
10
 
Charisma
5
 
Intelligence
1
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
11
 
Barter
15
 
Big Guns
40
 
Energy Weapons
7
 
Explosives
7
 
Lockpick
7
 
Medicine
7
 
Melee Weapons
40
 
Repair
7
 
Science
7
 
Small Guns
21
 
Sneak
36
 
Speech
15
 
Unarmed
25
 
Level 1
ST 10 PE 1 EN 10 CH 5 IN 1 AG 8 LK 5
Big Guns, Melee Weapons, and Sneak
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