Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
6
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
32
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
17
 
Melee Weapons
17
 
Repair
17
 
Science
32
 
Small Guns
15
 
Sneak
15
 
Speech
17
 
Unarmed
17
 
Level 1
ST 6 PE 6 EN 6 CH 6 IN 6 AG 5 LK 5
Lockpick, Science, and Barter
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