Strength
10
 
Perception
1
 
Endurance
5
 
Charisma
6
 
Intelligence
10
 
Agility
3
 
Luck
5
 
Action Points
71
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
17
 
Big Guns
15
 
Energy Weapons
7
 
Explosives
22
 
Lockpick
7
 
Medicine
25
 
Melee Weapons
40
 
Repair
25
 
Science
25
 
Small Guns
11
 
Sneak
11
 
Speech
32
 
Unarmed
15
 
Level 1
ST 10 PE 1 EN 5 CH 6 IN 10 AG 3 LK 5
Melee Weapons, Speech, and Explosives
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