Level 1
ST 5 PE 4 EN 8 CH 1 IN 9 AG 6 LK 7
Unarmed, Lockpick, and Explosives
Bobblehead (Unarmed)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Sneak)
Bobblehead (Intelligence)
Bobblehead (Endurance)
Bobblehead (Strength)
Level 2
Sneak +12 (45), Lockpick +6 (50), Unarmed +1 (50), Explosives +1 (40)
Thief
Level 3
Sneak +5 (55), Unarmed +10 (60), Explosives +5 (45)
Thief
Level 4
Sneak +5 (60), Lockpick +5 (60), Unarmed +5 (65), Explosives +5 (50)
Educated
Level 5
Sneak +5 (65), Lockpick +5 (65), Unarmed +5 (70), Explosives +5 (55), Barter +3 (11)
Comprehension
Level 6
Sneak +5 (70), Lockpick +5 (70), Repair +4 (30), Explosives +5 (60), Barter +4 (15)
Toughness
Level 7
Repair +5 (35), Explosives +5 (65), Barter +9 (24), Medicine +4 (30)
Demolition Expert
Bobblehead (Medicine)
Bobblehead (Barter)
Level 8
Repair +5 (40), Explosives +5 (70), Barter +8 (42), Medicine +5 (45)
Scrounger
Level 9
Repair +10 (50), Barter +8 (50), Medicine +5 (50)
Bloody Mess
Level 10
Repair +10 (60), Barter +8 (58), Medicine +5 (55)
Finesse
Pugilism Illustrated => Unarmed +2 (72)
Pugilism Illustrated => Unarmed +2 (74)
Pugilism Illustrated => Unarmed +2 (76)
Pugilism Illustrated => Unarmed +2 (78)
Pugilism Illustrated => Unarmed +2 (80)
Pugilism Illustrated => Unarmed +2 (82)
Pugilism Illustrated => Unarmed +2 (84)
Pugilism Illustrated => Unarmed +2 (86)
Pugilism Illustrated => Unarmed +2 (88)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Dean's Electronics => Repair +2 (62)
Dean's Electronics => Repair +2 (64)
Dean's Electronics => Repair +2 (66)
Dean's Electronics => Repair +2 (68)
Dean's Electronics => Repair +2 (70)
Dean's Electronics => Repair +2 (72)
Dean's Electronics => Repair +2 (74)
Dean's Electronics => Repair +2 (76)
Dean's Electronics => Repair +2 (78)
Dean's Electronics => Repair +2 (80)
Dean's Electronics => Repair +2 (82)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Bobblehead (Repair)
Duck and Cover! => Explosives +2 (72)
Duck and Cover! => Explosives +2 (74)
Duck and Cover! => Explosives +2 (76)
Duck and Cover! => Explosives +2 (78)
Duck and Cover! => Explosives +2 (80)
Duck and Cover! => Explosives +2 (82)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Tumblers Today => Lockpick +2 (72)
Tumblers Today => Lockpick +2 (74)
Tumblers Today => Lockpick +2 (76)
Tumblers Today => Lockpick +2 (78)
Tumblers Today => Lockpick +2 (80)
Tumblers Today => Lockpick +2 (82)
Tumblers Today => Lockpick +2 (84)
Tumblers Today => Lockpick +2 (86)
Tumblers Today => Lockpick +2 (88)
Tumblers Today => Lockpick +2 (90)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Level 11
Barter +7 (65), Medicine +10 (65), Big Guns +6 (30)
Strong Back
Tales of a Junktown Jerky Vendor => Barter +2 (67)
Tales of a Junktown Jerky Vendor => Barter +2 (69)
Tales of a Junktown Jerky Vendor => Barter +2 (71)
Tales of a Junktown Jerky Vendor => Barter +2 (73)
Tales of a Junktown Jerky Vendor => Barter +2 (75)
Tales of a Junktown Jerky Vendor => Barter +2 (77)
Tales of a Junktown Jerky Vendor => Barter +2 (79)
Tales of a Junktown Jerky Vendor => Barter +2 (81)
Tales of a Junktown Jerky Vendor => Barter +2 (83)
Tales of a Junktown Jerky Vendor => Barter +2 (85)
Tales of a Junktown Jerky Vendor => Barter +2 (87)
Tales of a Junktown Jerky Vendor => Barter +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (91)
Tales of a Junktown Jerky Vendor => Barter +2 (93)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Level 12
Barter +5 (100), Medicine +15 (80), Big Guns +3 (33)
Silent Running
Level 13
Medicine +20 (100), Big Guns +3 (36)
Fast Metabolism
Level 14
Speech +9 (17), Big Guns +14 (50)
Life Giver
Level 15
Speech +13 (30), Big Guns +10 (60)
Pyromaniac
Level 16
Energy Weapons +1 (15), Speech +20 (50), Melee Weapons +2 (20)
Action Boy/Girl
Bobblehead (Perception)
Ant Sight
Level 17
Small Guns +2 (20), Energy Weapons +1 (20), Speech +20 (70)
Better Criticals
Level 18
Speech +10 (80), Science +3 (29), Big Guns +10 (70)
Paralyzing Palm
Level 19
Science +23 (52)
Tag! (Speech)
Level 20
Speech +5 (100), Science +8 (60), Big Guns +10 (80)
Grim Reaper's Sprint
Level 21
Melee Weapons +23 (43)
Explorer
Level 22
Melee Weapons +23 (66)
Deep Sleep
Bobblehead (Melee Weapons)
Level 23
Energy Weapons +9 (29), Science +10 (70), Melee Weapons +4 (80)
Ninja
Level 24
Energy Weapons +23 (52)
Escalator to Heaven
Level 25
Energy Weapons +23 (75)
Quantum Chemist
Level 26
Small Guns +18 (38), Energy Weapons +5 (80)
Rad Tolerance
Level 27
Small Guns +23 (61)
Cyborg
Level 28
Small Guns +13 (74), Science +10 (80)
Rad Absorption
Level 29
Small Guns +13 (87), Science +5 (85), Big Guns +5 (85)
Rad Resistance
Level 30
Small Guns +3 (97), Science +5 (91), Melee Weapons +10 (97), Big Guns +5 (91)
Almost Perfect