Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
5
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
7
 
Big Guns
32
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
30
 
Melee Weapons
19
 
Repair
15
 
Science
15
 
Small Guns
25
 
Sneak
25
 
Speech
7
 
Unarmed
17
 
Level 1
ST 7 PE 6 EN 6 CH 1 IN 5 AG 10 LK 5
Big Guns, Medicine, and Lockpick
Bobblehead (Agility)
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