Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
33
 
Medicine
19
 
Melee Weapons
15
 
Repair
38
 
Science
34
 
Small Guns
39
 
Sneak
19
 
Speech
15
 
Unarmed
15
 
Gun Nut
Level 1
ST 5 PE 5 EN 5 CH 5 IN 7 AG 7 LK 6
Small Guns, Science, Lockpick
Level 2
Lockpick +3 (33), Repair +14 (38)
Gun Nut
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