Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
15
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
40
 
Medicine
23
 
Melee Weapons
15
 
Repair
23
 
Science
59
 
Small Guns
26
 
Sneak
17
 
Speech
30
 
Unarmed
15
 
Intense Training (2)
Level 1
ST 5 PE 6 EN 5 CH 5 IN 9 AG 5 LK 5
Science, Lockpick, and Speech
Level 2
Small Guns +9 (26), Lockpick +8 (40), Science +2 (40)
Intense Training (AG)
Level 3
Science +19 (59)
Intense Training (LK)
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