Strength
6
 
Perception
9
 
Endurance
6
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
15
 
Barter
15
 
Big Guns
33
 
Energy Weapons
23
 
Explosives
25
 
Lockpick
54
 
Medicine
23
 
Melee Weapons
22
 
Repair
20
 
Science
19
 
Small Guns
20
 
Sneak
20
 
Speech
30
 
Unarmed
17
 
Gun Nut
Rad Regeneration
Thief
Wired Reflexes
Level 1
ST 5 PE 9 EN 6 CH 5 IN 5 AG 5 LK 5
Speech, Big Guns, and Lockpick
Bobblehead (Strength)
Level 2
Lockpick +11 (54), Science +4 (19)
Thief
Rad Regeneration
Level 3
Explosives +2 (25), Melee Weapons +5 (22), Medicine +8 (23)
Gun Nut
Wired Reflexes
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (33)
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