Strength
7
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
6
 
Luck
3
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
14
 
Big Guns
14
 
Energy Weapons
20
 
Explosives
16
 
Lockpick
16
 
Medicine
25
 
Melee Weapons
18
 
Repair
35
 
Science
35
 
Small Guns
21
 
Sneak
16
 
Speech
33
 
Unarmed
14
 
Swift Learner
Level 1
ST 7 PE 6 EN 5 CH 5 IN 8 AG 6 LK 3
Repair, Science, and Speech
Level 2
Small Guns +5 (21), Energy Weapons +4 (20), Speech +4 (33), Medicine +5 (25)
Swift Learner
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