Strength
5
 
Perception
8
 
Endurance
6
 
Charisma
2
 
Intelligence
6
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
9
 
Big Guns
17
 
Energy Weapons
36
 
Explosives
21
 
Lockpick
36
 
Medicine
17
 
Melee Weapons
15
 
Repair
17
 
Science
17
 
Small Guns
34
 
Sneak
19
 
Speech
9
 
Unarmed
17
 
Level 1
ST 5 PE 8 EN 6 CH 2 IN 6 AG 7 LK 6
Energy Weapons, Lockpick, and Small Guns
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