Strength
6
 
Perception
5
 
Endurance
7
 
Charisma
1
 
Intelligence
5
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
15
 
Barter
8
 
Big Guns
20
 
Energy Weapons
31
 
Explosives
16
 
Lockpick
31
 
Medicine
16
 
Melee Weapons
18
 
Repair
31
 
Science
16
 
Small Guns
22
 
Sneak
22
 
Speech
8
 
Unarmed
20
 
Level 1
ST 6 PE 5 EN 7 CH 1 IN 5 AG 8 LK 8
Energy Weapons, Lockpick, and Repair
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