Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
15
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
42
 
Medicine
29
 
Melee Weapons
15
 
Repair
44
 
Science
19
 
Small Guns
60
 
Sneak
60
 
Speech
15
 
Unarmed
15
 
Comprehension
Educated
Gun Nut (2)
Level 1
ST 5 PE 6 EN 5 CH 5 IN 7 AG 6 LK 6
Small Guns, Repair, and Sneak
Bobblehead (Medicine)
Level 2
Sneak +1 (33), Small Guns +8 (45), Lockpick +8 (25)
Gun Nut
Level 3
Sneak +17 (50)
Gun Nut
Level 4
Sneak +7 (57), Small Guns +10 (60)
Educated
Level 5
Sneak +3 (60), Lockpick +17 (42)
Comprehension
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