Strength
4
 
Perception
9
 
Endurance
7
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
3
 
Action Points
83
 
Carry Weight
190
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
6
 
Big Guns
18
 
Energy Weapons
45
 
Explosives
22
 
Lockpick
35
 
Medicine
35
 
Melee Weapons
12
 
Repair
41
 
Science
41
 
Small Guns
28
 
Sneak
22
 
Speech
6
 
Unarmed
18
 
Intense Training (2)
Level 1
ST 4 PE 8 EN 7 CH 1 IN 9 AG 8 LK 3
Energy Weapons, Repair, and Science
Bobblehead (Medicine)
Level 2
Small Guns +1 (23), Energy Weapons +3 (38), Lockpick +10 (30), Repair +1 (38), Science +1 (38), Medicine +3 (35)
Intense Training (AG)
Level 3
Small Guns +5 (28), Energy Weapons +5 (45), Lockpick +3 (35), Repair +3 (41), Science +3 (41)
Intense Training (PE)
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