Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
4
 
Intelligence
7
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
12
 
Big Guns
14
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
20
 
Medicine
35
 
Melee Weapons
18
 
Repair
26
 
Science
18
 
Small Guns
41
 
Sneak
40
 
Speech
12
 
Unarmed
14
 
Gun Nut
Level 1
ST 7 PE 5 EN 5 CH 4 IN 7 AG 8 LK 4
Small Guns, Sneak, and Medicine
Level 2
Sneak +5 (40), Small Guns +1 (41), Lockpick +6 (20), Repair +3 (26), Medicine +2 (35)
Gun Nut
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