Strength
8
 
Perception
6
 
Endurance
8
 
Charisma
1
 
Intelligence
5
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
230
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
4.0
 
Skill Points
15
 
Barter
7
 
Big Guns
36
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
32
 
Medicine
25
 
Melee Weapons
21
 
Repair
15
 
Science
15
 
Small Guns
17
 
Sneak
17
 
Speech
7
 
Unarmed
21
 
Level 1
ST 8 PE 6 EN 8 CH 1 IN 5 AG 6 LK 6
Big Guns, Energy Weapons, and Lockpick
Bobblehead (Medicine)
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