Strength
5
 
Perception
5
 
Endurance
8
 
Charisma
3
 
Intelligence
8
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
11
 
Big Guns
21
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
21
 
Melee Weapons
15
 
Repair
36
 
Science
21
 
Small Guns
30
 
Sneak
15
 
Speech
11
 
Unarmed
21
 
Level 1
ST 5 PE 5 EN 8 CH 3 IN 8 AG 5 LK 6
Repair, Small Guns, and Lockpick
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