Strength
3
 
Perception
5
 
Endurance
5
 
Charisma
2
 
Intelligence
10
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
180
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
26
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
17
 
Medicine
42
 
Melee Weapons
13
 
Repair
27
 
Science
42
 
Small Guns
17
 
Sneak
17
 
Speech
11
 
Unarmed
17
 
Level 1
ST 3 PE 5 EN 5 CH 2 IN 10 AG 5 LK 10
Science, Medicine, and Barter
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