Strength
8
 
Perception
7
 
Endurance
6
 
Charisma
1
 
Intelligence
7
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
230
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
4.0
 
Skill Points
20
 
Barter
7
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
30
 
Lockpick
50
 
Medicine
19
 
Melee Weapons
21
 
Repair
34
 
Science
25
 
Small Guns
50
 
Sneak
19
 
Speech
7
 
Unarmed
17
 
Educated
Intense Training (2)
Level 1
ST 7 PE 7 EN 6 CH 1 IN 6 AG 7 LK 6
Small Guns, Repair, and Lockpick
Level 2
Lockpick +16 (50)
Intense Training (ST)
Level 3
Small Guns +5 (39), Explosives +11 (30)
Intense Training (IN)
Level 4
Small Guns +11 (50), Science +6 (25)
Educated
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