Level 1
ST 6 PE 6 EN 6 CH 4 IN 8 AG 6 LK 4
Explosives, Lockpick, and Small Guns
Level 2
Lockpick +4 (35), Speech +2 (14), Repair +5 (25), Barter +2 (14), Science +5 (25)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Ant Might
Guns and Bullets => Small Guns +1 (32)
Grognak the Barbarian => Melee Weapons +1 (19)
Big Book of Science => Science +1 (28)
D.C. Journal of Internal Medicine => Medicine +1 (23)
Covert Ops
Bobblehead (Strength)
Bobblehead (Lockpick)
Bobblehead (Science)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (17)
Lying, Congressional Style => Speech +1 (15)
Bobblehead (Repair)
Level 3
Energy Weapons +4 (20), Unarmed +4 (20), Speech +2 (17), Barter +6 (20), Big Guns +3 (20)
Intense Training (IN)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Perception)
Wired Reflexes
Dream Crusher
Dean's Electronics => Repair +1 (41)
Paradise Lost => Speech +1 (19)
Tumblers Today => Lockpick +1 (52)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Dean's Electronics => Repair +1 (42)
Level 4
Sneak +1 (30), Small Guns +1 (39), Energy Weapons +2 (25), Speech +6 (25), Barter +4 (25), Melee Weapons +2 (24), Big Guns +4 (25)
Educated
Big Book of Science => Science +1 (45)
Level 5
Energy Weapons +2 (27), Unarmed +4 (37), Speech +5 (30), Barter +3 (28), Melee Weapons +6 (30), Big Guns +3 (30)
Intense Training (EN)
Grognak the Barbarian => Melee Weapons +1 (31)
Grognak the Barbarian => Melee Weapons +1 (32)
Level 6
Sneak +2 (32), Small Guns +1 (40), Energy Weapons +5 (32), Unarmed +3 (40), Speech +2 (34), Explosives +1 (35), Barter +3 (33), Medicine +4 (30), Big Guns +2 (32)
Intense Training (CH)
Tales of a Junktown Jerky Vendor => Barter +1 (34)
Tumblers Today => Lockpick +1 (53)
Level 7
Sneak +3 (35), Energy Weapons +3 (35), Lockpick +2 (55), Speech +1 (35), Repair +2 (44), Barter +1 (35), Melee Weapons +3 (35), Medicine +5 (35), Big Guns +3 (35)
Comprehension
D.C. Journal of Internal Medicine => Medicine +2 (37)
Guns and Bullets => Small Guns +2 (42)
Level 8
Sneak +5 (40), Energy Weapons +5 (40), Speech +5 (40), Melee Weapons +5 (40), Medicine +3 (40)
Commando
Nikola Tesla and You => Energy Weapons +2 (42)
Bobblehead (Small Guns)
Level 9
Small Guns +3 (55), Energy Weapons +3 (45), Speech +1 (43), Repair +1 (45), Explosives +5 (40), Barter +5 (42), Big Guns +5 (40)
Intense Training (CH)
Duck and Cover! => Explosives +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (42)
Grognak the Barbarian => Melee Weapons +2 (42)
Pitt Fighter
Level 10
Small Guns +5 (60), Speech +2 (45), Explosives +8 (50), Barter +1 (43), Science +5 (50), Medicine +1 (43), Big Guns +1 (41)
Finesse
Dean's Electronics => Repair +2 (47)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Guns and Bullets => Small Guns +2 (62)
Tumblers Today => Lockpick +2 (57)
Pugilism Illustrated => Unarmed +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (45)
Hematophage
Level 11
Unarmed +1 (43), Repair +3 (50), Barter +2 (45), Melee Weapons +8 (50), Medicine +5 (50), Big Guns +4 (45)
Intense Training (LK)
Bobblehead (Endurance)
Bobblehead (Speech)
Lying, Congressional Style => Speech +2 (57)
Nikola Tesla and You => Energy Weapons +2 (47)
Tales of a Junktown Jerky Vendor => Barter +2 (47)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (49)
Lying, Congressional Style => Speech +2 (59)
Tales of a Junktown Jerky Vendor => Barter +2 (49)
Level 12
Sneak +8 (50), Energy Weapons +3 (52), Lockpick +5 (64), Barter +1 (50), Science +5 (55), Big Guns +1 (50)
Intense Training (PE)
Duck and Cover! => Explosives +2 (54)
Duck and Cover! => Explosives +2 (56)
Nikola Tesla and You => Energy Weapons +2 (54)
Pugilism Illustrated => Unarmed +2 (47)
Pugilism Illustrated => Unarmed +2 (49)
Tumblers Today => Lockpick +2 (66)
Punga Power!
Barkskin
Level 13
Small Guns +6 (68), Energy Weapons +1 (55), Lockpick +4 (70), Unarmed +1 (50), Speech +1 (60), Science +5 (60), Medicine +5 (55)
Sniper
Level 14
Small Guns +2 (70), Energy Weapons +5 (60), Explosives +4 (60), Science +10 (70), Big Guns +2 (52)
Intense Training (ST)