Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Booster Shot
Chemist
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Dream Crusher
Educated
Entomologist
Explorer
Fast Metabolism
Finesse
Fortune Finder
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Intense Training (2)
Lady Killer/Black Widow
Lawbringer
Life Giver
Nerd Rage!
Nerves of Steel
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Rad Resistance
Scrounger
Silent Running
Sniper
Strong Back
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 5 EN 7 CH 1 IN 9 AG 8 LK 5
Small Guns, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Sneak +4 (25), Speech +15 (22)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Small Guns +4 (40), Speech +3 (25), Barter +12 (19), Big Guns +1 (20)
Intense Training (ST)
Ant Sight
Level 4
Energy Weapons +3 (20), Speech +5 (30), Explosives +3 (20), Barter +6 (25), Melee Weapons +3 (20)
Educated
Level 5
Small Guns +5 (45), Unarmed +3 (22), Repair +5 (45), Barter +5 (30), Melee Weapons +5 (25)
Comprehension
Level 6
Sneak +10 (35), Lockpick +3 (35), Unarmed +3 (25), Repair +5 (50), Barter +2 (32)
Fortune Finder
Level 7
Small Guns +5 (50), Energy Weapons +4 (24), Speech +7 (37), Explosives +4 (24), Barter +3 (35)
Gunslinger
Level 8
Sneak +5 (40), Unarmed +7 (32), Speech +3 (40), Barter +1 (36), Melee Weapons +7 (32)
Commando
Level 9
Sneak +7 (47), Energy Weapons +1 (25), Lockpick +6 (41), Repair +2 (52), Explosives +1 (25), Barter +4 (40), Medicine +2 (37)
Strong Back
Level 10
Sneak +3 (50), Lockpick +4 (45), Unarmed +2 (34), Repair +3 (55), Barter +5 (45), Melee Weapons +3 (35), Medicine +3 (40)
Scrounger
Level 11
Energy Weapons +2 (27), Lockpick +5 (50), Speech +5 (45), Explosives +1 (26), Barter +5 (50), Medicine +5 (45)
Toughness
Level 12
Energy Weapons +5 (32), Speech +5 (50), Explosives +6 (32), Melee Weapons +2 (37), Medicine +5 (50)
Finesse
Level 13
Energy Weapons +4 (36), Unarmed +3 (37), Explosives +4 (36), Science +9 (34), Melee Weapons +3 (40)
Silent Running
Level 14
Small Guns +5 (55), Energy Weapons +4 (40), Unarmed +3 (40), Repair +1 (56), Explosives +4 (40), Science +6 (40)
Life Giver
Level 15
Sneak +2 (62), Small Guns +2 (57), Energy Weapons +2 (42), Unarmed +1 (41), Repair +4 (60), Science +10 (50), Melee Weapons +2 (42)
Sniper
Level 16
Sneak +3 (65), Small Guns +3 (60), Energy Weapons +3 (45), Unarmed +2 (43), Explosives +5 (45), Barter +4 (54), Melee Weapons +3 (45)
Adamantium Skeleton
Level 17
Energy Weapons +5 (50), Unarmed +7 (50), Explosives +5 (50), Melee Weapons +5 (50), Big Guns +1 (21)
Action Boy/Girl
Level 18
Sneak +5 (70), Small Guns +5 (65), Energy Weapons +2 (52), Lockpick +2 (52), Speech +2 (52), Repair +5 (65), Science +2 (52)
Rad Resistance
Level 19
Energy Weapons +8 (60), Speech +8 (60), Barter +4 (58), Science +3 (55)
Concentrated Fire
Level 20
Sneak +4 (74), Small Guns +5 (70), Lockpick +3 (55), Repair +5 (70), Barter +2 (60), Big Guns +4 (25)
Explorer
Level 21
Sneak +1 (75), Lockpick +7 (62), Speech +5 (65), Barter +3 (63), Science +7 (62)
Grim Reaper's Sprint
Level 22
Sneak +5 (82), Energy Weapons +2 (62), Lockpick +8 (70), Science +8 (70)
Intense Training (AG)
Bobblehead (Agility)
Level 23
Sneak +1 (85), Small Guns +1 (75), Energy Weapons +3 (65), Lockpick +5 (75), Speech +1 (66), Repair +5 (75), Barter +2 (65), Science +5 (75)
Lawbringer
Level 24
Barter +5 (70), Big Guns +18 (43)
Fast Metabolism
Level 25
Small Guns +10 (85), Speech +4 (70), Repair +2 (77), Big Guns +7 (50)
Nerd Rage!
Barkskin
Booster Shot
Covert Ops
Auto Expert
Ghoul Ecology
Pitt Fighter
Power Armor Training
Punga Power!
Wired Reflexes
Xenotech Expert
Superior Defender
Dream Crusher
Rad Regeneration
Level 26
Unarmed +7 (57), Melee Weapons +6 (56), Medicine +10 (60)
Chemist
Level 27
Small Guns +2 (90), Unarmed +3 (60), Repair +1 (78), Explosives +8 (58), Melee Weapons +4 (60), Big Guns +5 (55)
Nerves of Steel
Level 28
Energy Weapons +5 (70), Lockpick +2 (80), Unarmed +3 (63), Repair +2 (80), Explosives +2 (60), Science +2 (80), Melee Weapons +2 (62), Big Guns +5 (60)
Entomologist
Level 29
Unarmed +7 (70), Melee Weapons +8 (70), Medicine +8 (68)
Cyborg
Level 30
Sneak +5 (92), Explosives +15 (83), Barter +1 (89), Medicine +2 (72)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (80)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Tumblers Today => Lockpick +2 (100)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
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