Level 1
ST 5 PE 5 EN 7 CH 1 IN 9 AG 8 LK 5
Small Guns, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Sneak +4 (25), Speech +13 (20), Medicine +2 (35)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Small Guns +4 (40), Barter +11 (18), Science +5 (30)
Intense Training (ST)
Level 4
Sneak +5 (30), Unarmed +1 (20), Barter +2 (20), Science +5 (35), Melee Weapons +3 (20), Medicine +3 (40), Big Guns +1 (20)
Educated
Level 5
Small Guns +2 (42), Speech +12 (32), Repair +2 (42), Barter +2 (22), Science +5 (40)
Entomologist
Bobblehead (Agility)
Level 6
Sneak +5 (39), Small Guns +4 (50), Speech +3 (35), Repair +8 (50), Barter +3 (25)
Intense Training (AG)
Level 7
Sneak +3 (42), Energy Weapons +5 (20), Lockpick +4 (34), Unarmed +3 (23), Explosives +5 (20), Melee Weapons +3 (23)
Fortune Finder
Level 8
Sneak +3 (45), Energy Weapons +2 (22), Unarmed +2 (25), Speech +3 (38), Explosives +2 (22), Barter +5 (30), Science +4 (44), Melee Weapons +2 (25)
Gunslinger
Level 9
Energy Weapons +4 (26), Lockpick +3 (37), Unarmed +1 (26), Speech +2 (40), Explosives +4 (26), Barter +5 (35), Science +1 (45), Medicine +3 (43)
Toughness
Ant Sight
Level 10
Sneak +2 (47), Small Guns +2 (52), Energy Weapons +2 (30), Lockpick +1 (40), Unarmed +4 (30), Repair +2 (52), Explosives +2 (30), Melee Weapons +5 (30), Medicine +3 (46)
Strong Back
Level 11
Sneak +3 (50), Small Guns +3 (55), Energy Weapons +5 (35), Lockpick +4 (44), Speech +3 (43), Repair +3 (55), Explosives +2 (32)
Scrounger
Level 12
Sneak +2 (52), Lockpick +1 (45), Unarmed +1 (31), Speech +9 (52), Explosives +3 (35), Barter +5 (40), Melee Weapons +1 (31), Big Guns +1 (21)
Commando
Level 13
Sneak +3 (55), Small Guns +2 (57), Energy Weapons +1 (36), Lockpick +3 (48), Unarmed +2 (33), Speech +3 (55), Repair +2 (57), Explosives +1 (36), Melee Weapons +2 (33), Big Guns +4 (25)
Finesse
Level 14
Small Guns +3 (60), Energy Weapons +1 (37), Lockpick +2 (50), Unarmed +2 (35), Repair +3 (60), Explosives +1 (37), Science +5 (50), Melee Weapons +2 (35), Medicine +4 (50)
Silent Running
Level 15
Small Guns +2 (62), Energy Weapons +3 (40), Unarmed +1 (36), Speech +5 (60), Repair +2 (62), Explosives +3 (40), Barter +1 (41), Melee Weapons +1 (36), Big Guns +5 (30)
Life Giver
Level 16
Energy Weapons +2 (42), Unarmed +4 (40), Explosives +2 (42), Barter +9 (50), Science +1 (51), Melee Weapons +4 (40), Medicine +1 (51)
Sniper
Level 17
Small Guns +3 (65), Energy Weapons +3 (45), Unarmed +1 (41), Explosives +3 (45), Barter +4 (54), Science +4 (55), Melee Weapons +1 (41), Medicine +4 (55)
Robotics Expert
Level 18
Unarmed +2 (43), Repair +3 (65), Barter +6 (60), Science +5 (60), Melee Weapons +2 (43), Medicine +5 (60)
Fast Metabolism
Level 19
Lockpick +10 (60), Unarmed +2 (45), Explosives +7 (52), Melee Weapons +2 (45), Big Guns +2 (32)
Lawbringer
Level 20
Sneak +5 (70), Small Guns +5 (70), Speech +5 (65), Repair +5 (70), Big Guns +3 (35)
Cyborg
Level 21
Sneak +5 (75), Small Guns +5 (75), Repair +5 (75), Explosives +3 (55), Science +5 (65)
Adamantium Skeleton
Level 22
Unarmed +5 (50), Speech +3 (68), Science +5 (70), Melee Weapons +5 (50), Big Guns +5 (40)
Chemist
Level 23
Energy Weapons +2 (57), Lockpick +1 (61), Unarmed +2 (52), Speech +7 (75), Barter +1 (61), Science +5 (75), Melee Weapons +2 (52), Medicine +1 (61), Big Guns +2 (42)
Action Boy/Girl
Level 24
Energy Weapons +3 (60), Lockpick +4 (65), Unarmed +3 (55), Barter +3 (64), Melee Weapons +3 (55), Medicine +4 (65), Big Guns +3 (45)
Intense Training (LK)
Level 25
Energy Weapons +2 (62), Lockpick +3 (68), Unarmed +4 (59), Explosives +4 (59), Barter +1 (65), Melee Weapons +4 (59), Medicine +3 (68), Big Guns +2 (47)
Concentrated Fire
Level 26
Energy Weapons +3 (65), Lockpick +4 (72), Unarmed +3 (62), Explosives +1 (60), Barter +1 (66), Melee Weapons +3 (62), Medicine +5 (73), Big Guns +3 (50)
Explorer
Level 27
Lockpick +3 (75), Unarmed +5 (67), Barter +4 (70), Melee Weapons +4 (66), Medicine +2 (75), Big Guns +5 (55)
Grim Reaper's Sprint
Level 28
Energy Weapons +5 (70), Unarmed +3 (70), Explosives +10 (70), Melee Weapons +4 (70), Big Guns +1 (56)
Nerves of Steel
Level 29
Energy Weapons +5 (75), Unarmed +5 (75), Explosives +5 (75), Barter +3 (73), Melee Weapons +5 (75)
Comprehension
Level 30
Barter +2 (93), Medicine +10 (87), Big Guns +11 (73)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Ghoul Ecology
Pitt Fighter
Power Armor Training
Punga Power!
Superior Defender
Wired Reflexes
Xenotech Expert
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (87)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (89)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (93)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Tumblers Today => Lockpick +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (95)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (89)
Chinese Army: Special Ops Training Manual => Sneak +2 (91)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Tumblers Today => Lockpick +2 (100)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)