Strength
10
 
Perception
9
 
Endurance
1
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
15
 
Big Guns
7
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
23
 
Medicine
30
 
Melee Weapons
40
 
Repair
30
 
Science
15
 
Small Guns
15
 
Sneak
15
 
Speech
15
 
Unarmed
7
 
Level 1
ST 10 PE 9 EN 1 CH 5 IN 5 AG 5 LK 5
Repair, Melee Weapons, and Medicine
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