Strength
5
 
Perception
3
 
Endurance
6
 
Charisma
5
 
Intelligence
7
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
16
 
Big Guns
18
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
27
 
Medicine
20
 
Melee Weapons
16
 
Repair
35
 
Science
20
 
Small Guns
35
 
Sneak
20
 
Speech
16
 
Unarmed
18
 
Level 1
ST 5 PE 3 EN 6 CH 5 IN 7 AG 7 LK 7
Small Guns, Lockpick, and Repair
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