Strength
10
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
4
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
40
 
Medicine
28
 
Melee Weapons
25
 
Repair
42
 
Science
27
 
Small Guns
17
 
Sneak
27
 
Speech
15
 
Unarmed
15
 
Thief (2)
Level 1
ST 10 PE 5 EN 5 CH 5 IN 4 AG 6 LK 5
Lockpick, Medicine, and Repair
Level 2
Repair +14 (42)
Thief
Level 3
Science +14 (27)
Thief
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