Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
6
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
17
 
Big Guns
32
 
Energy Weapons
33
 
Explosives
17
 
Lockpick
32
 
Medicine
17
 
Melee Weapons
17
 
Repair
22
 
Science
32
 
Small Guns
20
 
Sneak
15
 
Speech
17
 
Unarmed
17
 
Gun Nut
Level 1
ST 6 PE 6 EN 6 CH 6 IN 6 AG 5 LK 5
Lockpick, Big Guns, and Science
Level 2
Energy Weapons +16 (33)
Gun Nut
Would you like to comment? Sign up for new account, or sign in if you are already a member.