Strength
8
 
Perception
5
 
Endurance
5
 
Charisma
4
 
Intelligence
8
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
4.0
 
Skill Points
18
 
Barter
13
 
Big Guns
15
 
Energy Weapons
20
 
Explosives
15
 
Lockpick
38
 
Medicine
31
 
Melee Weapons
21
 
Repair
26
 
Science
36
 
Small Guns
25
 
Sneak
30
 
Speech
13
 
Unarmed
15
 
Gun Nut
Level 1
ST 8 PE 5 EN 5 CH 4 IN 8 AG 5 LK 5
Lockpick, Sneak, and Science
Level 2
Small Guns +5 (25), Energy Weapons +5 (20), Lockpick +8 (38)
Gun Nut
Bobblehead (Medicine)
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