Strength
9
 
Perception
1
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
7
 
Luck
8
 
Action Points
79
 
Carry Weight
240
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
8
 
Big Guns
31
 
Energy Weapons
23
 
Explosives
8
 
Lockpick
23
 
Medicine
24
 
Melee Weapons
24
 
Repair
24
 
Science
24
 
Small Guns
20
 
Sneak
20
 
Speech
8
 
Unarmed
16
 
Level 1
ST 9 PE 1 EN 5 CH 1 IN 9 AG 7 LK 8
Big Guns, Energy Weapons, and Lockpick
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