Strength
9
 
Perception
6
 
Endurance
9
 
Charisma
3
 
Intelligence
9
 
Agility
6
 
Luck
8
 
Action Points
77
 
Carry Weight
290
 
Critical Chance
13%
 
Dmg Resist
25%
 
Hit Points
470
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
25
 
Big Guns
35
 
Energy Weapons
60
 
Explosives
60
 
Lockpick
95
 
Medicine
60
 
Melee Weapons
95
 
Repair
90
 
Science
95
 
Small Guns
30
 
Sneak
95
 
Speech
25
 
Unarmed
95
 
Ant Might
Barkskin
Better Criticals
Bloody Mess
Comprehension
Cyborg
Dream Crusher
Educated
Fast Metabolism
Finesse
Intense Training (2)
Iron Fist (3)
Nerd Rage!
Ninja
Paralyzing Palm
Power Armor Training
Pyromaniac
Rad Regeneration
Silent Running
Strong Back
Toughness
Wired Reflexes
Level 1
ST 7 PE 5 EN 7 CH 2 IN 7 AG 5 LK 7
Unarmed, Sneak, and Melee Weapons
Ant Might
Barkskin
Power Armor Training
Level 2
Unarmed +17 (52)
Intense Training (IN)
Bobblehead (Intelligence)
Level 3
Medicine +19 (43)
Intense Training (EN)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Big Guns)
Bobblehead (Repair)
Bobblehead (Small Guns)
Level 4
Unarmed +19 (85)
Educated
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Wired Reflexes
Rad Regeneration
Dream Crusher
Level 5
Sneak +3 (46), Melee Weapons +12 (61), Medicine +7 (60)
Iron Fist
Level 6
Sneak +14 (60), Unarmed +5 (90), Melee Weapons +3 (64)
Toughness
Level 7
Science +16 (50), Melee Weapons +6 (70)
Iron Fist
Level 8
Sneak +5 (65), Science +10 (60), Melee Weapons +7 (77)
Bloody Mess
Level 9
Small Guns +2 (30), Lockpick +17 (45), Melee Weapons +3 (80)
Iron Fist
Level 10
Lockpick +5 (50), Explosives +17 (45)
Finesse
Level 11
Sneak +5 (70), Explosives +7 (52), Melee Weapons +10 (90)
Nerd Rage!
Level 12
Lockpick +14 (64), Explosives +8 (60)
Silent Running
Level 13
Sneak +10 (90), Repair +12 (46)
Pyromaniac
Level 14
Lockpick +7 (71), Science +15 (75)
Cyborg
Level 15
Lockpick +14 (85), Repair +3 (49), Science +5 (80)
Strong Back
Level 16
Repair +17 (66), Science +5 (85)
Better Criticals
Level 17
Lockpick +5 (90), Repair +12 (78), Science +5 (90)
Comprehension
Level 18
Unarmed +5 (95), Repair +12 (90), Melee Weapons +5 (95)
Paralyzing Palm
Level 19
Sneak +5 (95), Energy Weapons +1 (39), Lockpick +5 (95), Speech +3 (25), Barter +3 (25), Science +5 (95)
Fast Metabolism
Level 20
Energy Weapons +21 (60), Big Guns +1 (35)
Ninja
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