Strength
5
 
Perception
9
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
15
 
Big Guns
15
 
Energy Weapons
38
 
Explosives
52
 
Lockpick
50
 
Medicine
33
 
Melee Weapons
15
 
Repair
50
 
Science
49
 
Small Guns
17
 
Sneak
17
 
Speech
15
 
Unarmed
15
 
Educated
Intense Training (3)
Level 1
ST 4 PE 7 EN 5 CH 5 IN 9 AG 5 LK 5
Lockpick, Repair, and Energy Weapons
Bobblehead (Medicine)
Level 2
Explosives +19 (40)
Intense Training (PE)
Bobblehead (Strength)
Level 3
Lockpick +9 (47), Explosives +10 (52)
Intense Training (PE)
Level 4
Lockpick +3 (50), Repair +12 (50), Science +4 (27)
Educated
Level 5
Science +22 (49)
Intense Training (AG)
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