Strength
9
 
Perception
5
 
Endurance
7
 
Charisma
1
 
Intelligence
8
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
4.5
 
Skill Points
18
 
Barter
7
 
Big Guns
34
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
21
 
Melee Weapons
23
 
Repair
21
 
Science
36
 
Small Guns
15
 
Sneak
15
 
Speech
7
 
Unarmed
19
 
Level 1
ST 9 PE 5 EN 7 CH 1 IN 8 AG 5 LK 5
Big Guns, Science, and Lockpick
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