Strength
5
 
Perception
7
 
Endurance
4
 
Charisma
4
 
Intelligence
9
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
13
 
Big Guns
13
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
50
 
Medicine
23
 
Melee Weapons
15
 
Repair
23
 
Science
52
 
Small Guns
21
 
Sneak
42
 
Speech
13
 
Unarmed
13
 
Intense Training (2)
Level 1
ST 5 PE 7 EN 4 CH 4 IN 8 AG 7 LK 5
Sneak, Science, and Lockpick
Level 2
Sneak +6 (42), Lockpick +8 (42), Science +4 (40)
Intense Training (AG)
Level 3
Lockpick +8 (50), Science +10 (52)
Intense Training (IN)
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