Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
7
 
Intelligence
5
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
18
 
Big Guns
14
 
Energy Weapons
31
 
Explosives
31
 
Lockpick
31
 
Medicine
14
 
Melee Weapons
14
 
Repair
14
 
Science
14
 
Small Guns
20
 
Sneak
20
 
Speech
18
 
Unarmed
14
 
Level 1
ST 5 PE 6 EN 5 CH 7 IN 5 AG 8 LK 4
Energy Weapons, Explosives, and Lockpick
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