Strength
10
 
Perception
4
 
Endurance
4
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
4
 
Action Points
79
 
Carry Weight
250
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
6
 
Big Guns
12
 
Energy Weapons
27
 
Explosives
12
 
Lockpick
12
 
Medicine
24
 
Melee Weapons
39
 
Repair
24
 
Science
24
 
Small Guns
33
 
Sneak
18
 
Speech
6
 
Unarmed
12
 
Level 1
ST 10 PE 4 EN 4 CH 1 IN 10 AG 7 LK 4
Small Guns, Energy Weapons, and Melee Weapons
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