Level 1
ST 5 PE 8 EN 5 CH 1 IN 6 AG 9 LK 6
Small Guns, Repair, and Sneak
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Level 2
Sneak +4 (55), Small Guns +4 (55), Lockpick +4 (38), Repair +5 (50)
Intense Training (LK)
Level 3
Lockpick +12 (51), Repair +5 (56)
Intense Training (LK)
Level 4
Sneak +4 (60), Small Guns +4 (60), Lockpick +5 (56), Repair +4 (60)
Educated
Level 5
Small Guns +5 (65), Energy Weapons +5 (40), Lockpick +4 (60), Repair +5 (65), Big Guns +1 (30)
Comprehension
Level 6
Sneak +9 (69), Lockpick +9 (69), Barter +2 (23)
Fortune Finder
Level 7
Small Guns +4 (69), Energy Weapons +10 (50), Repair +4 (69), Barter +2 (25)
Bloody Mess
Big Book of Science => Science +2 (33)
Big Book of Science => Science +2 (35)
Big Book of Science => Science +2 (37)
Big Book of Science => Science +2 (39)
Big Book of Science => Science +2 (41)
Big Book of Science => Science +2 (43)
Big Book of Science => Science +2 (45)
Big Book of Science => Science +2 (47)
Big Book of Science => Science +2 (49)
Big Book of Science => Science +2 (51)
Big Book of Science => Science +2 (53)
Chinese Army: Special Ops Training Manual => Sneak +2 (71)
Chinese Army: Special Ops Training Manual => Sneak +2 (73)
Chinese Army: Special Ops Training Manual => Sneak +2 (75)
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (79)
Chinese Army: Special Ops Training Manual => Sneak +2 (81)
Chinese Army: Special Ops Training Manual => Sneak +2 (83)
Chinese Army: Special Ops Training Manual => Sneak +2 (85)
Chinese Army: Special Ops Training Manual => Sneak +2 (87)
Chinese Army: Special Ops Training Manual => Sneak +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (33)
D.C. Journal of Internal Medicine => Medicine +2 (35)
D.C. Journal of Internal Medicine => Medicine +2 (37)
D.C. Journal of Internal Medicine => Medicine +2 (39)
D.C. Journal of Internal Medicine => Medicine +2 (41)
D.C. Journal of Internal Medicine => Medicine +2 (43)
D.C. Journal of Internal Medicine => Medicine +2 (45)
D.C. Journal of Internal Medicine => Medicine +2 (47)
D.C. Journal of Internal Medicine => Medicine +2 (49)
Dean's Electronics => Repair +2 (71)
Guns and Bullets => Small Guns +2 (71)
Guns and Bullets => Small Guns +2 (73)
Guns and Bullets => Small Guns +2 (75)
Guns and Bullets => Small Guns +2 (77)
Guns and Bullets => Small Guns +2 (79)
Guns and Bullets => Small Guns +2 (81)
Guns and Bullets => Small Guns +2 (83)
Guns and Bullets => Small Guns +2 (85)
Guns and Bullets => Small Guns +2 (87)
Guns and Bullets => Small Guns +2 (89)
Level 8
Lockpick +10 (79), Speech +2 (23), Repair +8 (79)
Intense Training (LK)
Level 9
Sneak +1 (90), Small Guns +1 (90), Lockpick +11 (90), Speech +1 (24), Repair +1 (80), Explosives +5 (40)
Commando
Tumblers Today => Lockpick +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
Nikola Tesla and You => Energy Weapons +2 (52)
Paradise Lost => Speech +2 (26)
Grognak the Barbarian => Melee Weapons +2 (33)
Tumblers Today => Lockpick +2 (94)
Dean's Electronics => Repair +2 (82)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Level 10
Small Guns +10 (100), Repair +10 (100)
Finesse
Level 11
Sneak +10 (100), Energy Weapons +4 (56), Lockpick +6 (100)
Gunslinger
Level 12
Energy Weapons +2 (58), Science +7 (60), Medicine +11 (60)
Sniper
Level 13
Energy Weapons +12 (70), Speech +3 (29), Explosives +5 (45)
Silent Running
Level 14
Energy Weapons +10 (80), Speech +1 (30), Explosives +9 (54)
Robotics Expert
Level 15
Energy Weapons +20 (100)
Mysterious Stranger
Level 16
Science +15 (75), Medicine +5 (65)
Action Boy/Girl
Level 17
Explosives +10 (64), Medicine +10 (75)
Better Criticals
Level 18
Explosives +11 (75), Big Guns +9 (41)
Concentrated Fire
Level 19
Big Guns +20 (61)
Light Step
Level 20
Big Guns +20 (81)
Grim Reaper's Sprint