Strength
10
 
Perception
5
 
Endurance
1
 
Charisma
5
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
130
 
Melee Damage
5.0
 
Skill Points
19
 
Barter
15
 
Big Guns
7
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
23
 
Melee Weapons
59
 
Repair
28
 
Science
38
 
Small Guns
20
 
Sneak
30
 
Speech
15
 
Unarmed
7
 
Gun Nut
Level 1
ST 10 PE 5 EN 1 CH 5 IN 9 AG 5 LK 5
Melee Weapons, Science, and Sneak
Level 2
Melee Weapons +19 (59)
Gun Nut
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