Level 1
ST 4 PE 8 EN 1 CH 1 IN 9 AG 9 LK 8
Small Guns, Sneak, and Repair
Level 2
Energy Weapons +1 (23), Explosives +3 (25), Science +15 (39)
Gun Nut
Bobblehead (Intelligence)
Covert Ops
Ant Sight
Level 3
Sneak +8 (47), Energy Weapons +4 (29), Lockpick +1 (28), Repair +1 (52), Explosives +1 (28), Science +3 (47), Medicine +2 (28)
Gun Nut
Level 4
Energy Weapons +4 (33), Lockpick +4 (32), Explosives +5 (33), Melee Weapons +3 (17), Medicine +4 (32)
Educated
Level 5
Sneak +2 (49), Small Guns +2 (59), Energy Weapons +2 (35), Lockpick +3 (35), Repair +3 (60), Explosives +2 (35), Science +3 (50), Melee Weapons +3 (20), Medicine +3 (35)
Gun Nut
Level 6
Sneak +1 (55), Small Guns +11 (70), Energy Weapons +1 (36), Repair +10 (70)
Thief
Level 7
Sneak +5 (65), Lockpick +13 (58), Science +5 (55)
Thief
Level 8
Energy Weapons +4 (40), Lockpick +7 (70), Medicine +12 (47)
Thief
Level 9
Small Guns +10 (80), Medicine +13 (65)
Daddy's Boy/Girl
Level 10
Sneak +10 (80), Energy Weapons +3 (43), Repair +10 (80)
Daddy's Boy/Girl
Level 11
Energy Weapons +13 (56), Lockpick +10 (80)
Daddy's Boy/Girl
Level 12
Energy Weapons +14 (70), Explosives +9 (49)
Little Leaguer
Level 13
Explosives +1 (55), Science +10 (80), Melee Weapons +7 (37), Medicine +5 (80)
Little Leaguer
Level 14
Explosives +10 (70), Melee Weapons +13 (55)
Little Leaguer
Level 15
Sneak +1 (81), Small Guns +1 (81), Explosives +10 (80), Science +1 (81), Melee Weapons +10 (65)
Cyborg
Level 16
Small Guns +2 (83), Energy Weapons +4 (84), Lockpick +3 (83), Repair +3 (83), Explosives +3 (83), Science +2 (83), Melee Weapons +3 (68), Medicine +3 (83)
Silent Running
Level 17
Small Guns +5 (88), Repair +5 (88), Science +5 (88), Melee Weapons +3 (86), Medicine +5 (88)
Tag! (Melee Weapons)
Level 18
Energy Weapons +4 (88), Lockpick +5 (88), Unarmed +1 (9), Speech +2 (10), Explosives +5 (88), Barter +2 (10), Melee Weapons +2 (88), Big Guns +2 (10)
Concentrated Fire
Level 19
Unarmed +6 (15), Speech +12 (22), Big Guns +5 (15)
Better Criticals
Level 20
Unarmed +7 (22), Barter +11 (21), Big Guns +5 (20)
Grim Reaper's Sprint
Level 21
Speech +12 (34), Barter +9 (30), Big Guns +2 (22)
Action Boy/Girl
Level 22
Speech +6 (40), Barter +10 (40), Big Guns +7 (29)
Finesse
Level 23
Speech +10 (50), Barter +10 (50), Big Guns +3 (32)
Commando
Level 24
Unarmed +5 (27), Big Guns +18 (50)
Bloody Mess
Level 25
Unarmed +23 (50)
Sniper
Level 26
Speech +3 (53), Barter +10 (60), Big Guns +10 (60)
Nerves of Steel
Level 27
Unarmed +11 (61), Speech +8 (61), Barter +2 (62), Big Guns +2 (62)
Light Step
Level 28
Unarmed +4 (65), Speech +7 (68), Barter +6 (68), Big Guns +6 (68)
Mysterious Stranger
Level 29
Unarmed +8 (73), Speech +5 (73), Barter +5 (73), Big Guns +5 (73)
Comprehension
Level 30
Unarmed +5 (95), Speech +6 (96), Barter +6 (96), Big Guns +6 (96)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Luck)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Barkskin