Strength
8
 
Perception
3
 
Endurance
6
 
Charisma
7
 
Intelligence
9
 
Agility
5
 
Luck
2
 
Action Points
75
 
Carry Weight
230
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
17
 
Big Guns
15
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
24
 
Medicine
21
 
Melee Weapons
19
 
Repair
21
 
Science
36
 
Small Guns
13
 
Sneak
28
 
Speech
17
 
Unarmed
15
 
Level 1
ST 8 PE 3 EN 6 CH 7 IN 9 AG 5 LK 2
Lockpick, Sneak, and Science
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