Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
2
 
Intelligence
9
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
9
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
23
 
Melee Weapons
19
 
Repair
38
 
Science
23
 
Small Guns
34
 
Sneak
19
 
Speech
9
 
Unarmed
15
 
Level 1
ST 7 PE 5 EN 5 CH 2 IN 9 AG 7 LK 5
Small Guns, Lockpick, and Repair
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