Strength
2
 
Perception
6
 
Endurance
5
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
170
 
Critical Chance
10%
 
Dmg Resist
5%
 
Hit Points
390
 
Melee Damage
1.0
 
Skill Points
23
 
Barter
87
 
Big Guns
92
 
Energy Weapons
79
 
Explosives
79
 
Lockpick
79
 
Medicine
79
 
Melee Weapons
79
 
Repair
79
 
Science
79
 
Small Guns
79
 
Sneak
78
 
Speech
86
 
Unarmed
83
 
Ant Sight
Barkskin
Daddy's Boy/Girl (3)
Dream Crusher
Educated
Finesse
Gun Nut (3)
Hematophage
Power Armor Training
Rad Regeneration
Scoundrel (3)
Silent Running
Size Matters (3)
Tag!
Thief (3)
Wired Reflexes
Level 1
ST 1 PE 4 EN 4 CH 9 IN 9 AG 9 LK 4
Lockpick, Speech, Science
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Perception)
Dream Crusher
Ant Sight
Barkskin
Power Armor Training
Hematophage
Wired Reflexes
Rad Regeneration
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Repair +14 (49), Melee Weapons +6 (25)
Thief
Level 3
Energy Weapons +8 (35), Explosives +2 (29), Big Guns +10 (35)
Gun Nut
Level 4
Unarmed +4 (29), Explosives +6 (35), Melee Weapons +10 (35)
Educated
Level 5
Energy Weapons +3 (38), Unarmed +8 (37), Explosives +1 (36), Barter +3 (38), Melee Weapons +2 (37), Big Guns +3 (38), Medicine +3 (43)
Daddy's Boy/Girl
Level 6
Small Guns +1 (41), Energy Weapons +3 (41), Unarmed +3 (40), Sneak +1 (46), Explosives +5 (41), Barter +3 (41), Melee Weapons +4 (41), Big Guns +3 (41)
Thief
Level 7
Small Guns +3 (44), Energy Weapons +3 (44), Unarmed +4 (44), Explosives +3 (44), Barter +3 (44), Melee Weapons +3 (44), Big Guns +3 (44), Medicine +1 (49)
Daddy's Boy/Girl
Level 8
Small Guns +3 (47), Energy Weapons +3 (47), Unarmed +3 (47), Sneak +1 (47), Explosives +3 (47), Barter +4 (48), Melee Weapons +3 (47), Big Guns +3 (62)
Size Matters
Level 9
Small Guns +3 (50), Energy Weapons +4 (51), Unarmed +3 (50), Sneak +3 (50), Explosives +3 (50), Barter +3 (51), Melee Weapons +3 (50), Medicine +1 (55)
Daddy's Boy/Girl
Level 10
Small Guns +3 (53), Energy Weapons +2 (53), Lockpick +1 (53), Unarmed +3 (53), Speech +3 (53), Sneak +3 (53), Explosives +3 (53), Barter +2 (53), Melee Weapons +3 (53)
Size Matters
Level 11
Small Guns +2 (55), Energy Weapons +3 (56), Lockpick +3 (56), Unarmed +2 (55), Speech +2 (55), Sneak +2 (55), Repair +1 (55), Explosives +3 (56), Barter +3 (56), Melee Weapons +2 (55)
Size Matters
Level 12
Small Guns +2 (57), Energy Weapons +2 (58), Lockpick +2 (58), Unarmed +2 (57), Speech +2 (57), Sneak +2 (67), Repair +2 (57), Explosives +2 (58), Barter +2 (58), Melee Weapons +2 (57), Medicine +3 (58)
Silent Running
Level 13
Small Guns +3 (65), Energy Weapons +2 (60), Lockpick +2 (60), Unarmed +2 (59), Speech +2 (59), Repair +3 (65), Explosives +2 (60), Barter +2 (60), Melee Weapons +3 (60), Medicine +2 (60)
Gun Nut
Level 14
Energy Weapons +3 (63), Lockpick +3 (63), Unarmed +3 (62), Speech +3 (62), Explosives +3 (63), Barter +3 (63), Melee Weapons +2 (62), Medicine +3 (63)
Gun Nut
Level 15
Energy Weapons +3 (66), Lockpick +3 (71), Unarmed +3 (65), Speech +3 (65), Explosives +3 (66), Barter +3 (66), Melee Weapons +3 (65), Medicine +2 (65)
Thief
Level 16
Energy Weapons +3 (69), Unarmed +3 (83), Speech +3 (68), Explosives +2 (68), Barter +3 (69), Science +3 (68), Melee Weapons +3 (68), Medicine +3 (68)
Tag! (Unarmed)
Level 17
Small Guns +1 (71), Energy Weapons +3 (72), Speech +3 (76), Repair +1 (71), Explosives +3 (71), Barter +3 (77), Science +3 (71), Melee Weapons +3 (71), Medicine +3 (71)
Scoundrel
Level 18
Small Guns +2 (73), Energy Weapons +2 (74), Lockpick +3 (74), Sneak +1 (73), Repair +3 (74), Explosives +3 (74), Science +3 (74), Melee Weapons +3 (74), Medicine +3 (74)
Scoundrel
Level 19
Small Guns +3 (76), Energy Weapons +3 (77), Lockpick +3 (77), Sneak +3 (76), Repair +2 (76), Explosives +3 (77), Science +2 (76), Melee Weapons +2 (76), Medicine +2 (76)
Scoundrel
Level 20
Small Guns +3 (79), Energy Weapons +2 (79), Lockpick +2 (79), Sneak +2 (78), Repair +3 (79), Explosives +2 (79), Science +3 (79), Melee Weapons +3 (79), Medicine +3 (79)
Finesse
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