Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
390
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
72
 
Big Guns
95
 
Energy Weapons
69
 
Explosives
69
 
Lockpick
69
 
Medicine
69
 
Melee Weapons
69
 
Repair
69
 
Science
69
 
Small Guns
69
 
Sneak
70
 
Speech
73
 
Unarmed
70
 
Comprehension
Daddy's Boy/Girl (3)
Educated
Gun Nut (3)
Little Leaguer (3)
Scoundrel (3)
Size Matters
Tag!
Thief (3)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Lockpick, Sneak, and Melee Weapons
Level 2
Small Guns +5 (20), Unarmed +5 (20), Speech +5 (20), Barter +5 (20)
Little Leaguer
Level 3
Small Guns +2 (22), Energy Weapons +6 (21), Unarmed +2 (22), Speech +2 (22), Explosives +1 (21), Barter +1 (21), Big Guns +6 (21)
Thief
Level 4
Small Guns +2 (24), Energy Weapons +3 (24), Unarmed +3 (25), Speech +3 (25), Explosives +3 (24), Barter +3 (24), Big Guns +3 (24)
Educated
Level 5
Small Guns +3 (27), Energy Weapons +3 (27), Unarmed +1 (26), Speech +1 (26), Repair +2 (27), Explosives +3 (27), Barter +3 (27), Science +2 (27), Medicine +2 (27), Big Guns +3 (27)
Comprehension
Level 6
Small Guns +3 (30), Energy Weapons +2 (29), Unarmed +4 (30), Speech +4 (30), Repair +3 (30), Explosives +3 (30), Barter +2 (29), Big Guns +2 (29)
Daddy's Boy/Girl
Level 7
Small Guns +3 (33), Energy Weapons +3 (32), Unarmed +3 (33), Speech +3 (33), Repair +3 (33), Explosives +2 (32), Barter +3 (32), Big Guns +3 (32)
Daddy's Boy/Girl
Level 8
Small Guns +2 (35), Energy Weapons +4 (36), Unarmed +2 (35), Speech +2 (35), Repair +2 (35), Explosives +3 (35), Barter +4 (36), Big Guns +4 (36)
Daddy's Boy/Girl
Level 9
Sneak +3 (38), Energy Weapons +2 (38), Lockpick +3 (38), Unarmed +3 (38), Speech +3 (38), Explosives +3 (38), Barter +1 (37), Melee Weapons +3 (38), Big Guns +2 (38)
Gun Nut
Level 10
Sneak +2 (40), Energy Weapons +3 (41), Lockpick +2 (40), Unarmed +2 (40), Speech +2 (40), Explosives +3 (41), Barter +4 (41), Melee Weapons +2 (40), Big Guns +3 (41)
Gun Nut
Big Book of Science => Science +2 (44)
Paradise Lost => Speech +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (44)
Dean's Electronics => Repair +2 (47)
Duck and Cover! => Explosives +2 (43)
Grognak the Barbarian => Melee Weapons +2 (42)
Guns and Bullets => Small Guns +2 (47)
Lying, Congressional Style => Speech +2 (44)
Nikola Tesla and You => Energy Weapons +2 (43)
Pugilism Illustrated => Unarmed +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (43)
Tumblers Today => Lockpick +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (43)
Level 11
Sneak +3 (45), Energy Weapons +2 (45), Lockpick +3 (45), Unarmed +3 (45), Speech +1 (45), Explosives +2 (45), Barter +2 (45), Science +1 (45), Melee Weapons +3 (45), Medicine +1 (45), Big Guns +2 (45)
Gun Nut
Level 12
Sneak +2 (47), Energy Weapons +3 (48), Lockpick +3 (48), Unarmed +2 (47), Speech +2 (47), Barter +3 (48), Science +2 (47), Medicine +3 (48), Big Guns +3 (48)
Little Leaguer
Level 13
Sneak +3 (50), Energy Weapons +2 (50), Lockpick +2 (50), Unarmed +3 (50), Speech +3 (50), Barter +3 (51), Science +3 (50), Medicine +2 (50), Big Guns +2 (50)
Little Leaguer
Level 14
Small Guns +1 (53), Energy Weapons +3 (53), Unarmed +4 (54), Speech +3 (53), Repair +1 (53), Barter +2 (53), Science +3 (53), Medicine +3 (53), Big Guns +3 (53)
Thief
Level 15
Small Guns +3 (56), Energy Weapons +2 (55), Unarmed +2 (56), Speech +3 (56), Repair +3 (56), Barter +2 (55), Science +3 (56), Melee Weapons +1 (56), Medicine +2 (55), Big Guns +2 (55)
Thief
Big Book of Science => Science +2 (58)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (57)
Dean's Electronics => Repair +2 (58)
Duck and Cover! => Explosives +2 (57)
Grognak the Barbarian => Melee Weapons +2 (58)
Guns and Bullets => Small Guns +2 (58)
Lying, Congressional Style => Speech +2 (58)
Nikola Tesla and You => Energy Weapons +2 (57)
Pugilism Illustrated => Unarmed +2 (58)
Tales of a Junktown Jerky Vendor => Barter +2 (57)
Tumblers Today => Lockpick +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (57)
Level 16
Small Guns +2 (60), Energy Weapons +3 (60), Unarmed +3 (61), Repair +2 (60), Explosives +3 (60), Science +2 (60), Melee Weapons +2 (60), Medicine +3 (60), Big Guns +3 (60)
Scoundrel
Level 17
Sneak +1 (63), Small Guns +3 (63), Energy Weapons +2 (62), Unarmed +2 (63), Repair +3 (63), Explosives +2 (62), Science +3 (63), Melee Weapons +3 (63), Medicine +2 (62), Big Guns +2 (62)
Scoundrel
Level 18
Sneak +1 (64), Small Guns +1 (64), Energy Weapons +3 (65), Lockpick +3 (65), Unarmed +1 (64), Repair +2 (65), Explosives +3 (65), Science +1 (64), Melee Weapons +2 (65), Medicine +3 (65), Big Guns +3 (65)
Scoundrel
Level 19
Sneak +3 (67), Small Guns +3 (67), Energy Weapons +2 (67), Lockpick +2 (67), Unarmed +2 (66), Repair +2 (67), Explosives +2 (67), Science +3 (67), Melee Weapons +2 (67), Medicine +2 (67)
Size Matters
Level 20
Sneak +3 (70), Small Guns +2 (69), Energy Weapons +2 (69), Lockpick +2 (69), Unarmed +4 (70), Repair +2 (69), Explosives +2 (69), Science +2 (69), Melee Weapons +2 (69), Medicine +2 (69)
Tag! (Big Guns)
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