Level 1
ST 7 PE 5 EN 5 CH 5 IN 8 AG 5 LK 5
Science, Repair, and Lockpick
Ant Sight
Level 2
Lockpick +6 (43), Speech +5 (20), Science +4 (40), Medicine +3 (24)
Thief
Tumblers Today => Lockpick +1 (44)
D.C. Journal of Internal Medicine => Medicine +1 (25)
Hematophage
Level 3
Sneak +4 (24), Lockpick +3 (47), Speech +3 (23), Repair +3 (44), Science +3 (43), Medicine +2 (27)
Gun Nut
Level 4
Sneak +7 (31), Small Guns +4 (24), Speech +4 (27), Science +1 (44), Medicine +2 (29)
Educated
Covert Ops
Level 5
Speech +3 (30), Repair +2 (46), Science +8 (55), Medicine +8 (37)
Comprehension
Pugilism Illustrated => Unarmed +2 (17)
Big Book of Science => Science +2 (57)
Dean's Electronics => Repair +2 (48)
Lying, Congressional Style => Speech +2 (32)
Barkskin
Grognak the Barbarian => Melee Weapons +2 (21)
Level 6
Sneak +8 (39), Lockpick +3 (53), Repair +3 (53), Science +2 (61), Medicine +5 (44)
Intense Training (IN)
Chinese Army: Special Ops Training Manual => Sneak +2 (41)
Chinese Army: Special Ops Training Manual => Sneak +2 (43)
Pugilism Illustrated => Unarmed +2 (19)
Big Book of Science => Science +2 (63)
Rad Regeneration
Level 7
Sneak +1 (49), Small Guns +2 (29), Energy Weapons +2 (19), Lockpick +2 (60), Unarmed +3 (22), Speech +2 (34), Repair +2 (55), Explosives +2 (19), Science +1 (64), Melee Weapons +2 (23), Medicine +2 (46), Big Guns +1 (16)
Thief
Bobblehead (Intelligence)
Ghoul Ecology
Dream Crusher
Dean's Electronics => Repair +2 (59)
Grognak the Barbarian => Melee Weapons +2 (25)
Pugilism Illustrated => Unarmed +2 (24)
Level 8
Sneak +2 (51), Lockpick +7 (67), Unarmed +2 (26), Repair +2 (61), Barter +4 (19), Science +2 (68), Melee Weapons +2 (27), Medicine +2 (50)
Strong Back
Guns and Bullets => Small Guns +2 (31)
Tales of a Junktown Jerky Vendor => Barter +2 (21)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (18)
Booster Shot
Pitt Fighter
Level 9
Sneak +2 (53), Small Guns +2 (33), Speech +2 (36), Repair +6 (67), Science +2 (70), Melee Weapons +6 (33), Medicine +3 (53)
Intense Training (LK)
Guns and Bullets => Small Guns +2 (35)
D.C. Journal of Internal Medicine => Medicine +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (57)
Bobblehead (Strength)
Level 10
Sneak +2 (56), Small Guns +6 (42), Unarmed +5 (32), Speech +5 (42), Melee Weapons +3 (39), Medicine +2 (60)
Intense Training (LK)
Pugilism Illustrated => Unarmed +2 (34)
Tumblers Today => Lockpick +2 (70)
Tales of a Junktown Jerky Vendor => Barter +2 (24)
Wired Reflexes
Level 11
Explosives +13 (35), Barter +2 (26), Science +5 (76), Medicine +1 (61), Big Guns +2 (21)
Intense Training (PE)
Tales of a Junktown Jerky Vendor => Barter +2 (28)
Big Book of Science => Science +2 (78)
Lying, Congressional Style => Speech +2 (44)
Bobblehead (Lockpick)
Level 12
Sneak +2 (60), Unarmed +5 (39), Speech +2 (46), Repair +7 (75), Science +1 (79), Medicine +6 (67)
Intense Training (AG)
Dean's Electronics => Repair +2 (77)
Tales of a Junktown Jerky Vendor => Barter +2 (30)
Tales of a Junktown Jerky Vendor => Barter +2 (32)
Power Armor Training
Level 13
Sneak +1 (71), Small Guns +4 (48), Unarmed +7 (46), Speech +6 (52), Explosives +5 (40)
Silent Running
Grognak the Barbarian => Melee Weapons +2 (41)
Pugilism Illustrated => Unarmed +2 (48)
Nikola Tesla and You => Energy Weapons +2 (24)
Level 14
Small Guns +4 (52), Energy Weapons +1 (25), Unarmed +4 (52), Speech +5 (57), Explosives +9 (49)
Contract Killer
Nikola Tesla and You => Energy Weapons +2 (27)
Dean's Electronics => Repair +2 (79)
Duck and Cover! => Explosives +2 (51)
Bobblehead (Luck)
Level 15
Small Guns +3 (55), Energy Weapons +1 (38), Unarmed +3 (55), Melee Weapons +11 (52), Medicine +5 (72)
Cyborg
Pugilism Illustrated => Unarmed +2 (57)
Grognak the Barbarian => Melee Weapons +2 (54)
Paradise Lost => Speech +2 (59)
Level 16
Sneak +2 (73), Small Guns +5 (60), Energy Weapons +4 (42), Unarmed +2 (59), Speech +2 (61), Explosives +2 (53), Barter +6 (38)
Tag! (Medicine)
Grognak the Barbarian => Melee Weapons +2 (56)
Tales of a Junktown Jerky Vendor => Barter +2 (40)
Pugilism Illustrated => Unarmed +2 (61)
Bobblehead (Repair)
Bobblehead (Medicine)
Level 17
Sneak +3 (76), Small Guns +7 (67), Energy Weapons +2 (44), Unarmed +3 (64), Speech +4 (65), Explosives +3 (56), Barter +1 (41)
Action Boy/Girl
Tales of a Junktown Jerky Vendor => Barter +2 (43)
Pugilism Illustrated => Unarmed +2 (66)
Nikola Tesla and You => Energy Weapons +2 (46)
Level 18
Small Guns +10 (77), Energy Weapons +3 (49), Unarmed +3 (69), Speech +2 (67), Explosives +3 (59), Barter +2 (45)
Toughness
Duck and Cover! => Explosives +2 (61)
Grognak the Barbarian => Melee Weapons +2 (58)
Level 19
Small Guns +4 (82), Energy Weapons +4 (54), Lockpick +1 (84), Unarmed +5 (75), Speech +4 (72), Explosives +5 (67)
Intense Training (LK)
Lying, Congressional Style => Speech +2 (74)
Duck and Cover! => Explosives +2 (69)
Tales of a Junktown Jerky Vendor => Barter +2 (48)
Bobblehead (Speech)
Level 20
Sneak +4 (81), Unarmed +6 (81), Explosives +4 (73), Science +6 (86), Melee Weapons +3 (62)
Explorer
Nikola Tesla and You => Energy Weapons +2 (56)
Pugilism Illustrated => Unarmed +2 (83)
Tumblers Today => Lockpick +2 (86)
Bobblehead (Perception)
Bobblehead (Charisma)
Xenotech Expert
Superior Defender
Level 21
Energy Weapons +5 (65), Explosives +6 (83), Barter +5 (55), Melee Weapons +7 (69)
Intense Training (PE)
Grognak the Barbarian => Melee Weapons +2 (71)
Lying, Congressional Style => Speech +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (83)
Bobblehead (Science)
Level 22
Sneak +4 (87), Small Guns +6 (88), Unarmed +5 (90), Barter +4 (59), Melee Weapons +4 (75)
Intense Training (EN)
Nikola Tesla and You => Energy Weapons +2 (67)
Tales of a Junktown Jerky Vendor => Barter +2 (61)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Punga Power!
Bobblehead (Unarmed)
Level 23
Sneak +1 (90), Energy Weapons +5 (72), Explosives +3 (86), Barter +10 (71), Melee Weapons +4 (79)
Intense Training (AG)
Tales of a Junktown Jerky Vendor => Barter +2 (73)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (26)
Nikola Tesla and You => Energy Weapons +2 (74)
Auto Expert
Bobblehead (Small Guns)
Level 24
Energy Weapons +8 (82), Barter +8 (81), Melee Weapons +7 (86)
Life Giver
Nikola Tesla and You => Energy Weapons +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (83)
Bobblehead (Agility)
Bobblehead (Endurance)
Level 25
Energy Weapons +4 (88), Explosives +2 (88), Barter +5 (88), Big Guns +12 (40)
Intense Training (ST)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
Bobblehead (Sneak)
Bobblehead (Barter)
Bobblehead (Melee Weapons)
Grognak the Barbarian => Melee Weapons +2 (100)
Big Book of Science => Science +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Level 26
Big Guns +23 (67)
Rad Resistance
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Duck and Cover! => Explosives +2 (100)
Tumblers Today => Lockpick +2 (92)
Big Book of Science => Science +2 (100)
Level 27
Big Guns +23 (90)
Finesse
Bobblehead (Big Guns)
Level 28
Lockpick +1 (93), Speech +12 (100), Repair +10 (100)
Fast Metabolism
Level 29
Energy Weapons +2 (100), Lockpick +7 (100)
Child at Heart
Level 30
Here and Now