Strength
2
 
Perception
7
 
Endurance
7
 
Charisma
3
 
Intelligence
9
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
170
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
12
 
Big Guns
20
 
Energy Weapons
20
 
Explosives
40
 
Lockpick
20
 
Medicine
46
 
Melee Weapons
10
 
Repair
24
 
Science
24
 
Small Guns
40
 
Sneak
18
 
Speech
12
 
Unarmed
20
 
Intense Training
Level 1
ST 1 PE 7 EN 7 CH 3 IN 9 AG 6 LK 7
Small Guns, Explosives, and Medicine
Level 2
Small Guns +7 (40), Explosives +5 (40), Medicine +7 (46)
Intense Training (ST)
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