Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
6
 
Agility
7
 
Luck
8
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
8
 
Big Guns
18
 
Energy Weapons
18
 
Explosives
25
 
Lockpick
50
 
Medicine
34
 
Melee Weapons
18
 
Repair
50
 
Science
18
 
Small Guns
60
 
Sneak
20
 
Speech
8
 
Unarmed
18
 
Gun Nut (2)
Level 1
ST 6 PE 6 EN 6 CH 1 IN 6 AG 7 LK 8
Small Guns, Lockpick, and Repair
Level 2
Small Guns +5 (45), Lockpick +4 (37), Explosives +7 (25)
Gun Nut
Bobblehead (Small Guns)
Level 3
Lockpick +3 (40), Repair +7 (50), Medicine +6 (24)
Gun Nut
Bobblehead (Lockpick)
Bobblehead (Medicine)
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