Strength
9
 
Perception
5
 
Endurance
8
 
Charisma
5
 
Intelligence
5
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
240
 
Critical Chance
12%
 
Dmg Resist
10%
 
Hit Points
410
 
Melee Damage
4.5
 
Skill Points
18
 
Barter
33
 
Big Guns
22
 
Energy Weapons
16
 
Explosives
70
 
Lockpick
25
 
Medicine
50
 
Melee Weapons
100
 
Repair
50
 
Science
45
 
Small Guns
18
 
Sneak
18
 
Speech
16
 
Unarmed
22
 
Demolition Expert (3)
Educated
Fast Metabolism
Finesse
Intense Training (4)
Life Giver
Toughness
Level 1
ST 7 PE 5 EN 6 CH 5 IN 5 AG 6 LK 6
Explosives, Melee Weapons, and Medicine
Level 2
Repair +5 (20), Science +10 (25)
Intense Training (EN)
Level 3
Repair +4 (25), Explosives +5 (36), Melee Weapons +6 (41)
Intense Training (LK)
Level 4
Repair +5 (30), Explosives +4 (40), Science +1 (27), Melee Weapons +4 (45), Medicine +1 (32)
Educated
Level 5
Explosives +5 (45), Barter +2 (18), Science +3 (30), Melee Weapons +5 (52), Medicine +3 (35)
Intense Training (ST)
Duck and Cover! => Explosives +1 (46)
Bobblehead (Strength)
Level 6
Repair +3 (33), Explosives +4 (50), Barter +3 (21), Science +2 (32), Melee Weapons +6 (60)
Demolition Expert
Level 7
Lockpick +8 (24), Explosives +5 (55), Barter +5 (26)
Toughness
Level 8
Lockpick +1 (25), Repair +2 (35), Barter +2 (28), Science +3 (35), Melee Weapons +3 (63), Medicine +7 (42)
Demolition Expert
Level 9
Repair +5 (40), Science +3 (38), Melee Weapons +7 (70), Medicine +3 (45)
Demolition Expert
Level 10
Repair +5 (45), Explosives +4 (59), Barter +2 (30), Science +2 (40), Melee Weapons +5 (75)
Finesse
Level 11
Repair +2 (47), Explosives +5 (64), Science +5 (45), Melee Weapons +5 (80), Medicine +1 (46)
Intense Training (EN)
Level 12
Repair +3 (50), Explosives +1 (65), Melee Weapons +10 (90), Medicine +4 (50)
Fast Metabolism
Level 13
Explosives +5 (70), Barter +3 (33), Melee Weapons +10 (100)
Life Giver
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