Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
15
 
Big Guns
50
 
Energy Weapons
50
 
Explosives
15
 
Lockpick
15
 
Medicine
25
 
Melee Weapons
15
 
Repair
40
 
Science
25
 
Small Guns
65
 
Sneak
15
 
Speech
15
 
Unarmed
15
 
Gun Nut (3)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Small Guns, Energy Weapons, and Big Guns
Bobblehead (Intelligence)
Level 2
Small Guns +20 (55)
Gun Nut
Level 3
Energy Weapons +20 (50)
Gun Nut
Level 4
Big Guns +20 (50)
Gun Nut
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