Strength
8
 
Perception
6
 
Endurance
7
 
Charisma
6
 
Intelligence
6
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
280
 
Critical Chance
12%
 
Dmg Resist
3%
 
Hit Points
340
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
28
 
Big Guns
30
 
Energy Weapons
28
 
Explosives
28
 
Lockpick
38
 
Medicine
100
 
Melee Weapons
32
 
Repair
100
 
Science
40
 
Small Guns
100
 
Sneak
32
 
Speech
28
 
Unarmed
30
 
Ant Might
Auto Expert
Bloody Mess
Booster Shot
Commando
Comprehension
Covert Ops
Educated
Finesse
Gunslinger
Hematophage
Mysterious Stranger
Pitt Fighter
Power Armor Training
Rad Regeneration
Strong Back
Swift Learner (2)
Wired Reflexes
Xenotech Expert
Level 1
ST 6 PE 5 EN 6 CH 5 IN 5 AG 7 LK 6
Small Guns, Repair, and Medicine
Level 2
Small Guns +6 (40), Repair +5 (35), Medicine +4 (34)
Swift Learner
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Small Guns)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Auto Expert
Booster Shot
Covert Ops
Hematophage
Power Armor Training
Pitt Fighter
Rad Regeneration
Wired Reflexes
Xenotech Expert
Level 3
Small Guns +4 (60), Repair +4 (52), Medicine +8 (55)
Swift Learner
Level 4
Small Guns +10 (70), Medicine +6 (61)
Educated
Level 5
Small Guns +10 (80), Repair +8 (60), Medicine +1 (62)
Comprehension
Level 6
Small Guns +15 (95), Medicine +4 (66)
Bloody Mess
Level 7
Small Guns +5 (100), Repair +14 (74)
Gunslinger
Level 8
Medicine +19 (85)
Commando
Level 9
Repair +4 (78), Medicine +15 (100)
Strong Back
Level 10
Repair +19 (97)
Mysterious Stranger
Level 11
Lockpick +7 (38), Repair +3 (100), Science +9 (40)
Finesse
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