Strength
5
 
Perception
5
 
Endurance
6
 
Charisma
1
 
Intelligence
9
 
Agility
5
 
Luck
9
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
9
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
25
 
Medicine
50
 
Melee Weapons
30
 
Repair
50
 
Science
25
 
Small Guns
50
 
Sneak
20
 
Speech
9
 
Unarmed
25
 
Gun Nut (2)
Level 1
ST 5 PE 5 EN 6 CH 1 IN 9 AG 5 LK 9
Repair, Small Guns, and Medicine
Bobblehead (Medicine)
Level 2
Sneak +3 (20), Small Guns +3 (40), Melee Weapons +13 (30)
Gun Nut
Level 3
Small Guns +5 (50), Lockpick +8 (25), Unarmed +6 (25)
Gun Nut
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