Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut
Gunslinger
Hematophage
Intense Training
Life Giver
Light Step
No Weaknesses
Power Armor Training
Puppies!
Pyromaniac
Rad Regeneration
Silent Running
Size Matters (2)
Sniper
Solar Powered
Strong Back
Tag!
Toughness
Warmonger
Level 1
ST 5 PE 7 EN 6 CH 3 IN 7 AG 6 LK 6
Small Guns, Sneak, and Lockpick
Level 2
Small Guns +8 (40), Lockpick +6 (40), Repair +1 (20), Science +1 (20), Medicine +1 (20)
Intense Training (ST)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Power Armor Training
Rad Regeneration
Barkskin
Level 3
Sneak +4 (49), Small Guns +2 (60), Science +12 (45)
Gun Nut
Level 4
Energy Weapons +4 (38), Repair +7 (45), Medicine +7 (40)
Educated
Level 5
Sneak +6 (55), Energy Weapons +2 (40), Speech +11 (35), Explosives +1 (35), Barter +1 (25)
Comprehension
Big Book of Science => Science +2 (47)
Big Book of Science => Science +2 (49)
Big Book of Science => Science +2 (51)
Big Book of Science => Science +2 (53)
Big Book of Science => Science +2 (55)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
Big Book of Science => Science +2 (63)
Big Book of Science => Science +2 (65)
Big Book of Science => Science +2 (67)
Big Book of Science => Science +2 (69)
Big Book of Science => Science +2 (71)
Big Book of Science => Science +2 (73)
Big Book of Science => Science +2 (75)
Big Book of Science => Science +2 (77)
Big Book of Science => Science +2 (79)
Big Book of Science => Science +2 (81)
Big Book of Science => Science +2 (83)
Big Book of Science => Science +2 (85)
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Level 6
Unarmed +5 (35), Repair +5 (50), Explosives +5 (40), Barter +6 (31)
Gunslinger
Tumblers Today => Lockpick +2 (57)
Tumblers Today => Lockpick +2 (59)
Tumblers Today => Lockpick +2 (61)
Tumblers Today => Lockpick +2 (63)
Tumblers Today => Lockpick +2 (65)
Tumblers Today => Lockpick +2 (67)
Tumblers Today => Lockpick +2 (69)
Tumblers Today => Lockpick +2 (71)
Tumblers Today => Lockpick +2 (73)
Tumblers Today => Lockpick +2 (75)
Tumblers Today => Lockpick +2 (77)
Tumblers Today => Lockpick +2 (79)
Tumblers Today => Lockpick +2 (81)
Tumblers Today => Lockpick +2 (83)
Tumblers Today => Lockpick +2 (85)
Tumblers Today => Lockpick +2 (87)
Tumblers Today => Lockpick +2 (89)
Tumblers Today => Lockpick +2 (91)
Tumblers Today => Lockpick +2 (93)
Tumblers Today => Lockpick +2 (95)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (33)
Tales of a Junktown Jerky Vendor => Barter +2 (35)
Tales of a Junktown Jerky Vendor => Barter +2 (37)
Tales of a Junktown Jerky Vendor => Barter +2 (39)
Tales of a Junktown Jerky Vendor => Barter +2 (41)
Tales of a Junktown Jerky Vendor => Barter +2 (43)
Tales of a Junktown Jerky Vendor => Barter +2 (45)
Tales of a Junktown Jerky Vendor => Barter +2 (47)
Tales of a Junktown Jerky Vendor => Barter +2 (49)
Tales of a Junktown Jerky Vendor => Barter +2 (51)
Tales of a Junktown Jerky Vendor => Barter +2 (53)
Tales of a Junktown Jerky Vendor => Barter +2 (55)
Tales of a Junktown Jerky Vendor => Barter +2 (57)
Tales of a Junktown Jerky Vendor => Barter +2 (59)
Tales of a Junktown Jerky Vendor => Barter +2 (61)
Tales of a Junktown Jerky Vendor => Barter +2 (63)
Tales of a Junktown Jerky Vendor => Barter +2 (65)
Tales of a Junktown Jerky Vendor => Barter +2 (67)
Tales of a Junktown Jerky Vendor => Barter +2 (69)
Tales of a Junktown Jerky Vendor => Barter +2 (71)
Tales of a Junktown Jerky Vendor => Barter +2 (73)
Tales of a Junktown Jerky Vendor => Barter +2 (75)
Tales of a Junktown Jerky Vendor => Barter +2 (77)
Tales of a Junktown Jerky Vendor => Barter +2 (79)
Level 7
Small Guns +10 (70), Explosives +1 (41), Big Guns +10 (40)
Toughness
Level 8
Speech +1 (36), Melee Weapons +10 (40), Medicine +10 (50)
Commando
Level 9
Unarmed +7 (42), Speech +14 (50)
Strong Back
Level 10
Unarmed +2 (44), Explosives +9 (50), Melee Weapons +10 (50)
Bloody Mess
Level 11
Energy Weapons +10 (50), Unarmed +6 (50), Science +5 (100)
Finesse
Level 12
Barter +11 (90), Big Guns +10 (50)
Silent Running
Level 13
Small Guns +21 (91)
Sniper
Level 14
Sneak +2 (67), Small Guns +9 (100), Barter +10 (100)
Light Step
Level 15
Sneak +3 (70), Medicine +10 (60), Big Guns +8 (58)
Cyborg
Level 16
Sneak +21 (91)
Better Criticals
Level 17
Sneak +9 (100), Energy Weapons +12 (72)
Action Boy/Girl
Level 18
Energy Weapons +21 (93)
Concentrated Fire
Level 19
Energy Weapons +7 (100), Repair +2 (67), Medicine +10 (70), Big Guns +2 (60)
Tag! (Repair)
Level 20
Repair +13 (80), Medicine +8 (78)
Grim Reaper's Sprint
Covert Ops
Hematophage
Level 21
Speech +19 (69), Medicine +2 (80)
Life Giver
Level 22
Speech +21 (90)
Puppies!
Level 23
Speech +1 (91), Medicine +20 (100)
Size Matters
Level 24
Speech +9 (100), Explosives +2 (52), Big Guns +10 (100)
Size Matters
Level 25
Repair +20 (100), Explosives +1 (53)
No Weaknesses
Level 26
Explosives +21 (74)
Warmonger
Level 27
Explosives +21 (95)
Pyromaniac
Level 28
Explosives +5 (100), Melee Weapons +16 (66)
Solar Powered
Level 29
Melee Weapons +21 (87)
Fast Metabolism
Level 30
Unarmed +8 (63), Melee Weapons +13 (100)
Almost Perfect
Pugilism Illustrated => Unarmed +2 (65)
Pugilism Illustrated => Unarmed +2 (67)
Pugilism Illustrated => Unarmed +2 (69)
Pugilism Illustrated => Unarmed +2 (71)
Pugilism Illustrated => Unarmed +2 (73)
Pugilism Illustrated => Unarmed +2 (75)
Pugilism Illustrated => Unarmed +2 (77)
Pugilism Illustrated => Unarmed +2 (79)
Pugilism Illustrated => Unarmed +2 (81)
Pugilism Illustrated => Unarmed +2 (83)
Pugilism Illustrated => Unarmed +2 (85)
Pugilism Illustrated => Unarmed +2 (87)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
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