Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
25%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
92
 
Big Guns
94
 
Energy Weapons
84
 
Explosives
94
 
Lockpick
100
 
Medicine
90
 
Melee Weapons
96
 
Repair
90
 
Science
100
 
Small Guns
93
 
Sneak
100
 
Speech
97
 
Unarmed
93
 
Almost Perfect
Animal Friend
Barkskin
Better Criticals
Booster Shot
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert
Educated
Explorer
Fast Metabolism
Finesse
Fortune Finder
Grim Reaper's Sprint
Intense Training (4)
Lady Killer/Black Widow
Life Giver
Puppies!
Pyromaniac
Quantum Chemist
Rad Regeneration
Scrounger
Silent Running
Sniper
Strong Back
Swift Learner
Toughness
Warmonger
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 6 IN 9 AG 5 LK 5
Barter, Speech, and Science
Bobblehead (Intelligence)
Level 2
Small Guns +5 (20), Lockpick +1 (16), Speech +3 (35), Repair +1 (26), Science +10 (50)
Lady Killer/Black Widow
Level 3
Speech +5 (40), Repair +4 (30), Barter +8 (40), Medicine +3 (28)
Swift Learner
Level 4
Small Guns +6 (26), Lockpick +9 (25), Speech +5 (45)
Educated
Level 5
Lockpick +5 (30), Speech +5 (50), Repair +3 (33), Barter +5 (45), Science +3 (53), Medicine +2 (30)
Comprehension
Big Book of Science => Science +2 (55)
Big Book of Science => Science +2 (57)
Level 6
Lockpick +10 (40), Repair +7 (40), Barter +3 (48), Science +3 (60)
Toughness
Level 7
Sneak +5 (20), Small Guns +4 (30), Lockpick +10 (50), Barter +2 (50), Medicine +2 (32)
Fortune Finder
Level 8
Repair +10 (50), Science +10 (70), Medicine +3 (35)
Strong Back
Level 9
Lockpick +15 (65), Speech +3 (53), Science +5 (75)
Scrounger
Level 10
Lockpick +10 (75), Speech +12 (65), Medicine +1 (36)
Animal Friend
Level 11
Repair +15 (65), Explosives +8 (23)
Finesse
Rad Regeneration
Covert Ops
Wired Reflexes
Booster Shot
Bobblehead (Medicine)
Level 12
Speech +10 (75), Explosives +2 (25), Barter +10 (60), Big Guns +1 (18)
Intense Training (EN)
Level 13
Small Guns +8 (41), Repair +10 (75), Explosives +5 (30)
Life Giver
Level 14
Sneak +20 (40), Medicine +3 (49)
Intense Training (LK)
Level 15
Explosives +23 (55)
Intense Training (PE)
Level 16
Sneak +17 (57), Explosives +5 (60), Medicine +1 (50)
Better Criticals
Level 17
Sneak +3 (60), Small Guns +9 (50), Energy Weapons +11 (28)
Fast Metabolism
Barkskin
Level 18
Small Guns +10 (60), Energy Weapons +13 (41)
Pyromaniac
Bobblehead (Energy Weapons)
Level 19
Small Guns +10 (70), Energy Weapons +9 (60), Melee Weapons +4 (19)
Concentrated Fire
Level 20
Sneak +10 (70), Melee Weapons +6 (25), Big Guns +7 (25)
Explorer
Level 21
Barter +10 (70), Melee Weapons +3 (28), Big Guns +10 (35)
Grim Reaper's Sprint
Level 22
Melee Weapons +8 (36), Big Guns +15 (50)
Puppies!
Level 23
Unarmed +9 (26), Melee Weapons +14 (50)
Quantum Chemist
Level 24
Energy Weapons +4 (64), Unarmed +19 (45)
Intense Training (AG)
Level 25
Unarmed +15 (60), Medicine +8 (58)
Sniper
Level 26
Unarmed +10 (70), Melee Weapons +1 (51), Medicine +2 (60), Big Guns +10 (60)
Warmonger
Level 27
Explosives +4 (64), Melee Weapons +14 (65), Medicine +5 (65)
Cyborg
Level 28
Explosives +6 (70), Melee Weapons +5 (70), Medicine +5 (70), Big Guns +7 (67)
Demolition Expert
Level 29
Small Guns +1 (73), Unarmed +3 (73), Explosives +4 (74), Melee Weapons +4 (74), Medicine +4 (74), Big Guns +7 (74)
Silent Running
Level 30
Lockpick +2 (90), Speech +2 (85), Repair +3 (80), Barter +2 (80), Science +10 (90), Medicine +4 (80)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
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