Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
2
 
Intelligence
7
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
10
 
Big Guns
16
 
Energy Weapons
33
 
Explosives
18
 
Lockpick
18
 
Medicine
20
 
Melee Weapons
18
 
Repair
35
 
Science
20
 
Small Guns
35
 
Sneak
20
 
Speech
10
 
Unarmed
16
 
Level 1
ST 6 PE 6 EN 5 CH 2 IN 7 AG 7 LK 7
Repair, Small Guns, and Energy Weapons
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